PixelEditor

</> ursina.prefabs.grid_editor
Inherits GridEditor

Initialization

PixelEditor(texture=None, palette=(color.black, color.white, co...)

Properties

texture



Methods

set_texture()

set_texture(texture=None, render=True, clear_undo_stack=True)



draw()

draw(x=None, y=None)



render()





save()