PixelEditor
</> ursina.prefabs.grid_editor
Inherits GridEditor
Initialization
PixelEditor(texture=None, palette=(color.black, color.white, co...)
Properties
texture
Methods
set_texture()
set_texture(texture=None, render=True, clear_undo_stack=True)
draw()
draw(x=None, y=None)
render()
save()