Terrain
</> ursina.models.procedural.terrain
Inherits Mesh
Initialization
Terrain(heightmap='', height_values=None, gradient=None, skip=1)
Attributes
.width
default: len(self.height_values)
.depth
default: len(self.height_values[0])
.aspect_ratio
default: self.width / self.depth
.height_values
default: texture_to_height_values(heightmap, skip)
Methods
generate()