Terrain

</> ursina.models.procedural.terrain
Inherits Mesh


Initialization

Terrain(heightmap='', height_values=None, gradient=None, skip=1)

Attributes

.width

default: len(self.height_values)


.depth

default: len(self.height_values[0])


.aspect_ratio

default: self.width / self.depth


.height_values

default: texture_to_height_values(heightmap, skip)


Methods

generate()